(About Me)
It started with a paintbrush at age 3. Now I design AI products, AR gardens, and fitness apps that feel alive. Different canvas. Same itch to create something that makes people feel something.
Growing up, I was always making something. When I chose Computer Science, I thought I was being practical. I was right about the code. I was wrong about the creativity. So I taught myself design, did the Google UX course, and landed my first job at a startup in India before I fully knew what I was doing. That gap between what I knew and what I wanted to know is what brought me to Miami.
At the University of Miami I did not just study UX. I studied game design, front-end development, and interactive media, everything that sits at the edge of technology and art. I graduated with Bloom, an AR gratitude garden that won Best UI/UX at the annual showcase. Now based in Seattle, I work with early-stage startups building AI products from the ground up. Still the same itch to create. Just a bigger canvas.
(Process)
How I Work?
01 — Understand
Every project starts with two questions: what does the user need, and what does the business need? I research the product, study the competitive landscape, and build a clear picture before touching a single frame. New product? I start from zero. Existing product? I learn its baseline first.
02 — Define
This is where direction gets decided. I talk to real people in gyms, in classrooms, in labs.. because the best insights never come from assumptions. I use AI tools to accelerate synthesis, but the insight always comes from humans. This phase does not end until I have found the thing nobody else has found yet.
03 — Design
I start fast and iterate relentlessly. AI-assisted wireframes get me to a strong base quickly, then I push into high-fidelity with obsessive attention to detail. Every pixel has a reason. I prototype, test, break it, and fix it until it feels exactly right.
04 — Collaborate & Ship
Design does not happen alone. I bring founders, engineers, and PMs into the process early and keep them there. The best ideas always come out of a room where everyone is talking. I hand off with care, stay close through build, and do not stop until it ships.
Design, to me, is a need. Every decision should have a reason, every reason should serve a human.
(Skills I Have)
PRODUCT DESIGN
1
0 to 1 Product Design
2
Design Systems
3
Hi-Fi Prototyping
4
iOS & Android
5
Developer Handoff
6
Responsive UI
AI & CREATIVE TECH
1
LLM Interaction Design
2
AR/XR Design
3
Generative AI
4
Figma Make & UX Pilot
5
Micro-interactions
6
3D Asset Directiongy
RESEARCH & MAKING
1
Guerrilla Research
2
Usability Testing
3
Competitive Analysis
4
User Interviews
5
Oil & Acrylic Painting
6
HTML, CSS & JS
(Where I've Worked)
Ambrisa
Rita ABC (Mondai)
MU20 School of Opportunity
Zavvis AI
Motorola Solutions
Adrienne Arsht Center
University of Miami - UX Lab
Indira Memorial Hospital
(Publications)
(WHAT PEOPLE SAY)





